Magic Master News
New: split a track into stems — vocals, bass, drums
Any track can now be split into four layers right in the browser: vocals, drums, bass, other.
🎛 How to try
- Upload a track in the app and press "Split into stems" in the PRO modules block.
- Processing ≈1.5× the track length; under load you see the queue and an ETA.
- The zip downloads automatically, and with Telegram linked it arrives in your chat too.
Separation runs on the Demucs neural network. Price — 1 token, charged only after success: failures cost nothing.
Use it for instrumentals and acapellas from a finished mix, remix material, or learning parts. Details — in the blog and on the feature page.
2 000 tracks mastered with no signup
The counter of free, no-signup masterings has passed 2 000.
2 000 tracks were processed by guests — people who simply dropped a file on the page and picked up a finished master a couple of minutes later. No account, no card.
What every guest gets
- one free mastering a month — same engine as the paid plans;
- 32-bit float processing; WAV 16/24 bit, FLAC, MP3, OPUS and AAC exports;
- AI genre detection and the mastering assistant's recommendations.
With an account you get more: a mastering every day, work history, tokens for the free tools and delivery straight to Telegram.
Thank you for trusting us with your tracks. 🎧
Update 3.8: room echo removal and an honest queue
Three highlights of this week are live in the app.
🚿 De-reverb: no more "bathroom" sound
The new restoration PRO module reduces roomy echo: direct sound and attack are preserved while the late reverb tail fades. One toggle, one strength slider. Deep dive — in the blog.
⏳ An honest queue with ETA
When the server is busy you see your position and start time: "Queued 3rd, starting in ~4 min". The forecast uses real processing speed.
🤖 The assistant got closer
- The track breakdown appears right after upload — no extra buttons.
- In Telegram, the finished master arrives with an assistant card: verdict, measures, tonal curve.
- Genre detection progress is pinned to the top, and past 95% you see an honest "finalizing" stage.
Full details in the 3.8 overview. Try it on your track — free for guests, no signup.
Mastering quality update
We’ve upgraded the mastering engine — the result is now cleaner and more consistent. What’s new:
🎚 Smart tonal balancing. The “master assistant” gently evens out the frequency balance so your track sits right on both headphones and speakers.
🎧 Reference stereo matching. Stereo width now adapts to your reference track — closer to the sound of the releases you love.
📱 Mono-compatibility protection. Your mix no longer collapses in mono — phones, Bluetooth speakers, club systems.
✨ “AI traces removed” badge. Shows when processing has cleaned up the artifacts typical of AI-generated audio.
We deliberately left loudness and the overall character untouched — we just made the result cleaner and more predictable. Upload a track and compare.
Brief mastering outage on August 10 — service restored
On August 10 from 16:10 to 18:02 Moscow time, Magic Master had a technical issue: some mastering jobs failed with an error.
We fixed it the same day. The service is back to normal — upload, processing, and downloads work as usual.
Affected users received restored tokens plus a compensation credit, along with an email explanation.
If your mastering didn’t finish during that window, please run the track again. For anything unclear, email support@magicmaster.pro — we’ll help personally.
Sorry for the lost time and inconvenience.
The Magic Master team
Magic Master 3.6.0 — reliable and faster on long tracks
What's new in 3.6
- Fixed the false "Mastering error" — long tracks (5+ minutes) with heavy modules legitimately take up to ~10 minutes; the progress stream used to hard-cap at 600s and fabricate an error even though the master had completed. The ceiling is now 20 minutes, with a heartbeat, and on timeout it falls back to the authoritative job status
- No need to re-run and waste a token — processing reaches the finish line reliably
- Faster spectral processing — denoise, AI-separation cleanup and vocal HF-resonance cleanup process stereo channels in parallel; up to ~1.3× end-to-end on tracks with cleanup/denoise (27.3s → 21.0s in testing)
- Byte-identical sound — the result is identical to before, verified with golden SHA-256 hashes on real Suno tracks; the sound does not change at all
Pay with Telegram Stars — built for our international users
You can now buy mastering tokens with Telegram Stars - instant, with no bank card. It is the simplest way to pay from abroad: open the pricing page, tap Pay with Telegram Stars, pick a pack in our bot, and tokens are credited to your account automatically. Packs: 1 token - 75 stars, 10 tokens - 450 stars, 50 tokens - 1650 stars. We also upgraded the bot: the AI assistant now advises from real mastering data, there is a partner cabinet inside the bot, and file uploads are more reliable. Full guide: the blog post How to pay for audio mastering with Telegram Stars.
Magic Master 3.4: reference mastering and AI check
Release 3.4: upload a reference track and the master matches its curve and loudness (deltas honestly capped at ±4 dB). Plus an AI track check before release (1 token) at /tools/track-check, Suno stem mastering and tokens for practice. Details: /blog/magic-master-3-4-release-en
Got Suno stems? Turn them into a release
Suno now exports clean stems (Advanced Split, ~100 instruments) — and our stem mastering is ready: up to 8 tracks, separation artifact cleanup on by default, your balance, one release-grade file per platform. Guide: /blog/suno-stems-mastering-guide
Practice week: a 7-day streak earns a token, repeatably
Tool achievements just got their first repeatable reward: use any of the free tools (LUFS analyzer, key & BPM, ear trainer, converter and more) 7 days in a row and earn +1 mastering token. Keep the streak going and the reward comes back, at most once per 7 days. Track your streak on /tools and in your dashboard.
New Big Room preset: club-level -8 LUFS
The app now has Big Room — a club master preset at -8 LUFS with heavy lows, tucked mids and a warm top. The curve was measured from a real club reference: mean shape deviation just 1.26 dB. For club sets, DJ pools and SoundCloud. Breakdown: /blog/big-room-club-preset
Free audio converter: WAV, MP3 320, FLAC
New tool: a mastering-grade audio converter — proper 16-bit dithering, true peak control, LUFS and peaks right in the response. No sign-up, no watermarks, up to 5 files a day, 100 MB each. It never consumes your free mastering — limits are separate. Try it: /tools/audio-converter
Pick the output format after mastering
The finished result now has WAV · MP3 · FLAC buttons: download the same master in another format instantly, with no re-processing and no tokens spent. WAV for distribution, FLAC lossless and smaller, MP3 320 for quick sharing. Details: /blog/download-master-wav-mp3-flac
Invite a friend — you both get tokens
The referral program is now live for real: your friend gets 2 tokens instantly at sign-up via your link, and you get 3 tokens after their first master. Your link appears in the app after every successful master and on the /referral page. The invite code no longer gets lost — it works from any page and is kept for 30 days. Details: /blog/referral-program-free-mastering-tokens
24-bit WAV, 800 MB batches and fair limits
One update covering both the things that got in the way and the things you asked for.
• 24-bit WAV export is here. That is the master format for distribution: processing always ran in 32-bit float, but export stepped down to 16-bit with dithering. Now you can take the result without that step. 16-bit stays the default — the file is one and a half times smaller, and on a finished master the two are indistinguishable by ear. Why 24-bit matters anyway, and when you actually need it, is covered in a new blog post, "16 vs 24 bit: which master to deliver".
• Batch processing grew from 240 to 800 MB in total. The old budget was chosen around a proxy limit that has not been there for a while — we re-measured and raised it. We also fixed the pricing table: it claimed Free and Pro had no batch at all, while Free gets 10 files and Pro and Studio get 50 each. The app now shows both the file count and the space used before you upload, instead of failing afterwards.
• A failure on our side no longer eats your attempt. The daily counter counted every run, so a failed master took a whole day away on the free tier: the token came back, the day did not. Now only successful and running jobs count, and guests get their monthly attempt back.
• The blog and news pages work on a phone. On a narrow screen the header hid its links, and the burger menu had never been wired into those pages — the logo was the only way out. Fixed.
• Buttons are readable again. White text on the light half of the gradient measured 3.96 contrast against a 4.5 standard, so the label disappeared. We recalculated and fixed 56 buttons across the site: landing, pricing, wallet, sign-in, referral programme.
• Limit and sign-in protection hardened: a client address can no longer be spoofed with a request header.
Thanks to everyone who writes in about rough edges — half of this list came from your messages.
Tool achievements: progress you can see, tokens counted honestly
We went through how tokens for the free tools actually work. We found two defects, fixed them, and made the progress visible along the way.
• Progress now shows inside the tool itself. Until now you could only learn about achievements on the Tools page. If you arrived from search straight into the loudness analyzer or the calculator, the gamification did not exist for you. Now a strip appears under your result: which achievement is closest, how much is left, and what it pays.
• There is a single progress screen — in your profile, in the dashboard and on the tools hub. It shows how many checks you have run, which tools you used, your streak of consecutive days and how many tokens you have earned.
• An achievement counts for work, not for opening a tab. Four tools out of five marked usage simply when the page loaded. "Explorer" — four different tools — could be earned by flipping through tabs without checking a single track. The event now counts on the real action: analyzing a file, pressing Calculate, answering in the ear trainer.
• "Regular" no longer depends on the time zone. Days were counted in UTC rather than the Moscow calendar, so ten in the evening and one at night fell on the same day. For people who mix at night the three-day achievement built up slower than promised. A day is now a Moscow day.
• We added short rules, "How it works": what earns tokens, why an account is needed and how much you can earn in total.
A reminder: the free tools can earn you 4 mastering tokens. The reward is credited to an account only — guest progress is not saved.
Magic Master 3.3: faster, more accurate, easier to use
One release with everything you asked for in feedback.
• Mastering got faster. The standard preset now processes a four-minute track in 24 seconds instead of 69 — nearly three times quicker. Progress used to stall at 85–90% because the limiter ran three full passes over the track at eight-times oversampling. The redundant passes are gone and the result is identical to the decibel.
• Presets hit the loudness they promise. If the card says −9 LUFS, that is what you get: worst deviation is now about 1 LU instead of 3.5. And one value applies everywhere — app, API and AI hints (Hip-Hop used to promise −13 while the API delivered −10).
• Loud sources no longer go dull. Tracks from Suno and Udio, or exports with a limiter on the master bus, used to get over-compressed: the midrange collapsed, the sound went boxy, the stereo image drifted. Level is now matched before compression, so tonality survives — and quiet tracks are untouched.
• All 23 presets are selectable. Trap, Pop, Rock, Metal, R&B, Country, Afrobeats, K-Pop and Jazz worked in the engine but could not be picked. They are back, and the cards are grouped into Genres, Voice, Character and Special.
• The AI assistant actually works now. It had been down after the provider retired our model and was silently answering from templates. It now reads your track's metrics and explains its choice: "crest factor 6.4 dB — the track is over-compressed, use AI Unlimiter". Auto-mastering got smarter too.
• The English interface is fully translated. 86 elements were still in Russian: batch processing, PRO modules, the request form and result buttons.
• The interface is easier to read. We raised the contrast of cards and muted text in both themes, unified the logo across all pages and fixed its proportions on narrow screens.
Thanks to everyone who leaves detailed feedback after a master — that is what started this work.
The technical write-up: magicmaster.pro/blog/why-my-track-sounds-dull-after-mastering
Major quality update: loudness, sound, presets and fair limits
We ran an independent audit of the service, going through it as an ordinary user would: what you pay for, what you see in the app, and what actually comes out. Here is an honest list of what we found and fixed.
• Mastering no longer crushes loud sources. When a track arrived already loud — exported with a limiter on the master bus, or generated by Suno/Udio — the compressor engaged far deeper than intended: the midrange collapsed, the sound turned dull and distant, the top end got harsh and the stereo image drifted. The cause was ordering: level was matched to the target after compression. Now it happens before. On a brickwalled mix the midrange shift dropped from 3.3 dB to 0.8 dB. Quiet and normal-level tracks are unchanged — staging only attenuates.
• Presets now hit the loudness they promise. Picking EDM at −9 LUFS used to return −11.5, and Metal missed by more than 3 dB, because an overly long limiter release held gain at the track's minimum. The worst deviation is now 1.06 LU instead of 3.46, and 11 of 15 tested presets land within 0.11 LU. Industry distortion tests (SMPTE RP120, aliasing, multitone) confirm the extra loudness came with no added grit.
• One preset, one loudness. The app and the engine advertised different targets for the same genres: the Hip-Hop card promised −13 LUFS while the same preset via the public API delivered −10. The value is now identical everywhere — app, API and AI assistant.
• All 23 presets are selectable in the app. Trap, Pop, Rock, Metal, R&B, Country, Afrobeats, K-Pop and Jazz worked in the engine and the API, but there was no way to pick them in the interface.
• The AI assistant stopped repeating itself. It was two versions behind: it knew 17 presets out of 23 and silently replaced newer ones — Voice, Audiobook, Warm, Bright, Bass and AI Unlimiter — with the default, and carried outdated prices. It now knows the full set, the Russian platforms (VK Music, Yandex Music, Zvuk), current pricing, and picks a preset from your track's actual metrics.
• Fair limits for paying customers. Buying tokens did not technically change the account status, so paying customers were treated as free in many places: no uploads above 100 MB, standard queue instead of priority, API key creation refused, 5 AI requests a day instead of 50, and the limits page reporting zero masterings available with a full wallet. Access is now determined by actual payment.
• Tokens no longer disappear for nothing. A token was deducted before the file was validated, so a "file too large" rejection consumed it without any mastering, and there was no refund at all on the web when processing failed. Deduction now happens after validation and a failed master refunds the token automatically. The Telegram bot refund is fixed too — it used to look at account type rather than what was actually charged.
• We closed the leaks in the other direction. Reference Mastering, upscaling and vocal isolation were open to everyone including guests despite being part of the paid set; stem mastering had no rate limit and auto-mastering deducted no token.
A special thank you to everyone who writes detailed feedback after a master. One report describing a boxy sound with stereo drifting from ear to ear gave us the exact lead that started all of this. If a result disappoints you, hit thumbs down and tell us what is wrong — we read every message.
Full technical breakdown: magicmaster.pro/blog/why-my-track-sounds-dull-after-mastering
Download from history is now available on Free/Pro too
Built from your requests: a better mastering history.
Previously the download button in history only showed on Studio (files kept 30 days). Now Free and Pro can re-download a master from history too — while the result is still held in server memory, about an hour after mastering.
Once that hour passes, a clear 'not stored' note appears instead of the button, with a hint: download right after mastering, re-master for free (the result is identical), or upgrade to Studio for 30-day storage.
More on storage and downloads: magicmaster.pro/blog/where-are-my-masters
Magic Master 3.2: AI Unlimiter, RU platforms, 3x faster
A big update. Highlights:
• AI Unlimiter — opens up over-compressed 'brickwalled' and AI tracks (Suno, Udio): restores punch, no distortion.
• Russian platforms — VK Music, Yandex Music, Zvuk and Reels/Shorts in one pick (−14 LUFS).
• Voice (−16 LUFS) and Audiobook (−19 LUFS) — presets for podcasts and voiceover, no reverb.
• Character presets — Warm, Bright, Bass.
• 3× faster — parallel processing of up to 4 tracks at once.
• The Telegram bot now has a /cancel command to stop an in-progress master.23 presets in total. Full write-up of every feature: magicmaster.pro/blog/magic-master-3-2-release-en
Try it: magicmaster.pro/app — your first file each day is free.New presets and platforms: AI Unlimiter, VK, Yandex Music
We've added new presets and platform targets — pick them on the mastering page.
AI Unlimiter opens up over-compressed 'brickwalled' and AI tracks (Suno, Udio): it brings back punch and crest factor by re-emphasizing transients, with no added distortion. What a limiter clipped can't be fully recovered, but the sense of impact and openness can.
Russian platforms in the target picker: VK Music, Yandex Music, Zvuk, plus Reels / Shorts / Clips (−14 LUFS, True Peak ≤ −1 dBTP). One master fits them all.
Voice and Audiobook are speech presets: podcasts (−16 LUFS) and voiceover/audiobooks (−19 LUFS) with rumble cleanup and an even, intelligible voice with no reverb.
Character presets: Warm (analog/bass), Bright (open/air), Bass (sub for EDM and rap).
All new presets are part of PRO mastering. Your first basic master each day is free.
New 'Voice/Podcast' preset and per-platform targets
Added a 'Voice' preset for podcasts and voiceovers: −16 LUFS (Apple Podcasts standard), removing room rumble and boosting speech clarity — no reverb, so speech sounds close and clean.
Plus new loudness targets per platform: master straight for VK Music, Yandex Music, Zvuk, Spotify, Apple Music and YouTube, and for podcasts and audiobooks. Note: a platform target is a playback reference, not 'make it louder' — platforms turn down tracks that are too loud, so pushing past −14 LUFS buys nothing.
The 'Voice' preset is in the style list: magicmaster.pro/app
Mastering is faster now: up to 4 tracks at once
We scaled the engine: the service now processes up to 4 tracks in parallel instead of strictly one at a time. In a test on our production server, four tracks that took ~43 seconds back-to-back are now ready together in ~14 seconds — 3x faster under load. At peak times your track no longer waits in a shared queue.
Plus reliability: every master now reliably finishes — no more jobs stuck in a processing state. We verified quality under load with a stress test: the sound is identical to one-at-a-time.
More in the blog: magicmaster.pro/blog/faster-parallel-processing
Studio: re-download masters for 30 days
Project history is no longer metadata-only.
On Studio, mastered files stay on the server for 30 days — re-download anytime from dashboard or profile history. No more racing the open tab.
Free/Pro stay short-lived (no durable audio on disk). Studio is the one-month archive, then auto-cleanup.
Also on the web: a clear Download button and safe re-download if the browser dropped the first click.
→ https://magicmaster.pro
Magic Master 3.1.0: share cards, honest loudness, Cardlink
What's new in 3.1:
Share cards — a premium PNG with a QR code and Telegram OG preview for social, plus a short link to your result.
Loudness convergence — honest LUFS iteration progress: if the target loudness is physically unreachable, we explain why.
Result UI — a quality radar, an A/B spectrogram curtain and a Share button next to export.
International payments (Cardlink, USD and EUR) — integration ready, launching soon; not enabled yet.
Transparent free limits — guest 1 master per month, account 1 per day (UTC), the same copy everywhere.
Full 3.1 overview: magicmaster.pro/blog/magic-master-3-1-release-en
🚀 Magic Master 3.0 — the biggest release ever
4-style multi-preview (unique on the market), stem mastering, De-clipper, a public API, a line of free tools (Key & BPM, the MagicEar trainer, loudness penalty) and a 13/13 quality audit. Prices unchanged. Full overview: /blog/magic-master-3-0-release-en
🎼 Key & BPM finder: key and tempo for free
Upload a track — get its key, Camelot code, mix-compatible keys and the exact BPM. Free, no signup, files deleted immediately: magicmaster.pro/tools/key-bpm-finder
🎧 MagicEar: a daily ear-training challenge
New free game: guess the boosted EQ frequency. One challenge for everyone — new every day, with streaks and shareable results. Train your ears right in the browser: magicmaster.pro/tools/ear-trainer
📉 Loudness penalty: check your track
New free tool: how many dB Spotify, YouTube and TikTok will turn your track down after normalization — with an in-browser as-on-the-platform preview. No signup: magicmaster.pro/tools/streaming-penalty. All tools: /tools
⚡ Multi-preview: your track in 4 styles at once
New free feature: a snippet of your track is mastered in 4 styles in parallel (~20 s) with instant loudness-matched switching. No competitor has this. Details: /blog/multipreview-4-styles
AI-separation artifact cleanup — built from your request
A new PRO module suppresses musical noise and metallic burbling left by Spleeter/Demucs. Isolated peaks are pulled toward their surroundings; core material stays untouched. Requested yesterday — shipped today. Details: /blog/ai-separation-artifacts
Reliability: auto-compensation and a live bot
Job interrupted by a restart — the token comes back automatically (past cases already refunded). Telegram bot: live mastering progress, /cancel, honest limits. Details: /blog/reliability-bot-compensation
Tonal auto-correction (beta) and honest A/B
Gentle spectrum correction toward a reference curve — strictly opt-in (BETA·PRO toggle), passport shows before/after. The A/B player now matches loudness by LUFS: compare character, not level. Research-backed breakdown: /blog/tonal-autocorrect-honest-ab
Stem mastering: vocals, bass and drums separately
New mode: upload 2-8 stems of one track — we sum them with per-stem gains and master as a whole. The professional workflow for 1 token. API: POST /api/v2/master/stems. Details: /blog/stem-mastering-launch
Tighter bass: LR4 crossovers enabled
Multiband processing switched to 4th-order Linkwitz-Riley crossovers: measurements showed the old implementation was eating up to 4 dB of bass. Verified with A/B measurements against a reference spectrum. Honest breakdown: /blog/lr4-crossovers-tighter-bass
Genre suggestion after analysis
After Measure loudness the app suggests a genre preset: a DSP heuristic over spectrum, dynamics and rhythm, with reasons. The choice stays yours. API: genre_suggestion in /api/v2/analyze. Details: /blog/genre-suggestion-analysis
Express AI-trace cleanup — built from your requests
New mode: clean only, no mastering — removes the Suno/Udio digital fingerprint without touching loudness or character. 1 token. API: POST /api/v2/clean. Details: /blog/express-ai-trace-cleanup
Public API for developers
Master audio with one HTTP request: X-API-Key auth, free analysis, 1 token = 1 track, batch with Album Mode. Docs: /developers, details: /blog/public-mastering-api
Mastering intensity slider
A new control in the settings: left — softer and airier, right — denser and more aggressive. Loudness stays untouched — the target LUFS is guaranteed separately. Works in batch too. Details: /blog/mastering-intensity-slider
De-clipper and Album Mode
Two new features: automatic restoration of clipped peaks in the input file (De-clipper) and Album Mode for batch mastering — the loudest track hits the target LUFS while the rest keep their relative loudness. Details: /blog/declipper-album-mode
Loudness guarantee: your master always hits the target LUFS
A user's 'too quiet' complaint led to an audit of every mastering path: the target-LUFS guarantee is now unconditional on all modes (web, custom chains, batch, bot). Reference mastering got a major fix too: spectral-shape matching that preserves loudness (a quiet reference could previously duck the track). Complaint files are now archived for engineering review (30 days, auto-pruned).
Details: https://magicmaster.pro/blog/loudness-guarantee-mastering
Major sound-quality update — July 2026
Deepest engine update yet: output hits the exact LUFS target, cleaner bass, genre modules at full strength, 8x true-peak metering and a codec check on the encoded file. Details: https://magicmaster.pro/blog/sound-quality-update-2026-07
Mastering you can see — big interface update
The result is now visual: A/B player with a live spectrum, a spectrogram curtain, a quality radar and a per-track passport (tonal balance vs a reference curve + honest codec check). Details: https://magicmaster.pro/blog/mastering-visualizations-2026-07
AI-trace removal for Suno/Udio — now in the app
New PRO module cleans the AI digital fingerprint from Suno/Udio tracks: HF steganography above 16 kHz, block-boundary artifacts and machine-perfect timing — audio quality preserved. Enable it under the upload area. Details: https://magicmaster.pro/ai-cleaner